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Fastest graphic card for Windows workstation use (2D, not gaming)
Paul wrote:
Mr.E Solved! wrote: Luca Villa wrote: Thank you all for the answers. I made an 1 hour long research and found that he top-of-the-line graphic cards commercialized for 2D work according to NVidia and ATI would be these: - NVidia Quadro NVS 440 PCIe (~$400 on eBay) quad-head "high-performance 2D rendering engine" MPEG-2 and WMV9 decode acceleration source: http://www.nvidia.com/object/IO_30901.html - ATI FireMV 2400 (~$400 on eBay) quad-head "ATI's FireMV(tm) multi-view 2D workstation acceleration cards are designed exclusively for the financial and corporate marketplaces." http://ati.amd.com/products/firemvseries/index.html Finally, I found a very interesting 2D benchmark comparison between these 2 cards and a $3699 priced Quadro FX 4500 X2 he http://www.computerpoweruser.com/edi...01%2F07c01.asp The Quadro FX 4500 X2 performed significantly better in all the 2D (and 3D) tests. Now I miss the final prove that I would not perceive this 2D speed difference when I'm working with tens of standard Windows applications/ windows. For example every time I unlock Windows I currently have to wait 10-15 seconds for all the windows and icons to be restored/ painted on the screen. My system has a Geforce 7300 card. I wonder if the graphic card can positively influence this speed. What the hell are you going on about? Every time you "unlock" Windows? Are you posting via Babelfish? If you are using a specialty application that requires a Quadro, you should have half a clue more than you do. If you do not, you are wasting everyone's time. I say spend the $3699 and have the fastest 2d-windows unlocking experience this side of DOS. The OPs original posting mentions Vista. Perhaps the confusion is over Aero compositing. If the machine was coming out of standby, the video card doesn't have power when the computer is sleeping, and the video card needs to be reloaded from the ground up. All those composited windows would need to be loaded from system memory, or even re-rendered. In my mind, that is not a "2D thing". Something entirely different. ******* For some "2D fun", try a benchmark like this old timer: "WinTune 98 1.0.43" http://comunitel.tucows.com/win2k/ad...681_30039.html Leave just the "Video Test" selected and let it run three times. These are my results, on a 9800Pro and a 3.1GHz P4. Summary RADEON 9800 PRO - 1280x1024@32bits/pixel 290±0.42(0.14%) Video MPixels/s Video Details AccOpt: Normal Total video time (s): 3.6 Window open time (s): 0.0033 Text scroll time (s): 0.029 Line drawing time (s): 1.9 Filled objects time (s): 0.44 Pattern blit time (s): 0.0032 Text draw time (s): 0.5 DIB blit time (s): 0.78 Window close time (s): 0.017 Presented more for its comedy value than anything else. There was a time when results like that mattered. It'd be interesting to see what someone with a powerful system can manage for comparison. Here you go C2duo E6600 running XP Summary Radeon X1950 Series 1280x1024@32bits/pixel 340±1.4(0.4%) Video MPixels/s Video Details AccOpt: Normal Total video time (s): 3.1 Window open time (s): 0.005 Text scroll time (s): 0.18 Line drawing time (s): 1.5 Filled objects time (s): 0.28 Pattern blit time (s): 0.0012 Text draw time (s): 0.8 DIB blit time (s): 0.36 Window close time (s): 0.0037 |
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