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#1
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Wierd Monitor Thing with Ti4200
Hello! I'm running America's Army on a P42.8ghz 512MB RAM with a
GF4Ti4200(64MB). I wasn't expecting high FPS (I got around 30 on average) but the wierd thing is, whenever I looked at an edge (say, a corner) and turned, chunky blocks of the edge remaind behind while the others scrolled. This happened very quickly, but was still noticable. The question is: is this a monitor problem or just something that happens when you play a game with new-gen graphics on a computer with a crappy video card? |
#2
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i woulnt say that the 4200 is crappy... not by a long shot.
could be driver related... NuTs "archagon" wrote in message om... Hello! I'm running America's Army on a P42.8ghz 512MB RAM with a GF4Ti4200(64MB). I wasn't expecting high FPS (I got around 30 on average) but the wierd thing is, whenever I looked at an edge (say, a corner) and turned, chunky blocks of the edge remaind behind while the others scrolled. This happened very quickly, but was still noticable. The question is: is this a monitor problem or just something that happens when you play a game with new-gen graphics on a computer with a crappy video card? |
#3
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Hello! I'm running America's Army on a P42.8ghz 512MB RAM with a
GF4Ti4200(64MB). I wasn't expecting high FPS (I got around 30 on average) but the wierd thing is, whenever I looked at an edge (say, a corner) and turned, chunky blocks of the edge remaind behind while the others scrolled. This happened very quickly, but was still noticable. The question is: is this a monitor problem or just something that happens when you play a game with new-gen graphics on a computer with a crappy video card? turn on vsync it whould fix it |
#4
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"NuT CrAcKeR" wrote in message ...
i woulnt say that the 4200 is crappy... not by a long shot. could be driver related... NuTs "archagon" wrote in message om... Hello! I'm running America's Army on a P42.8ghz 512MB RAM with a GF4Ti4200(64MB). I wasn't expecting high FPS (I got around 30 on average) but the wierd thing is, whenever I looked at an edge (say, a corner) and turned, chunky blocks of the edge remaind behind while the others scrolled. This happened very quickly, but was still noticable. The question is: is this a monitor problem or just something that happens when you play a game with new-gen graphics on a computer with a crappy video card? It's kinda crappy for the next-gen games like HL2 and Doom3. |
#5
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It's kinda crappy for the next-gen games like HL2 and Doom3.
Maybe. Have you tried the final retail versions of HL2 or Doom3 with a Ti4200? :P Besides, America's Army uses the UT2003 engine, which runs just fine on GF4 Ti cards... |
#6
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Oh, thats right. I forgot to consider how this card runs games that dont
exist yet. "archagon" wrote in message It's kinda crappy for the next-gen games like HL2 and Doom3. |
#7
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Yeremein wrote in message ...
It's kinda crappy for the next-gen games like HL2 and Doom3. Maybe. Have you tried the final retail versions of HL2 or Doom3 with a Ti4200? :P Besides, America's Army uses the UT2003 engine, which runs just fine on GF4 Ti cards... Are you nuts? My GF4 runs AA at about 15fps...at best. Did I perhaps forget to mention that it is the 64MB version and not the 128MB one? |
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