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#1
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Doom3 vpu errors 9700pro
Is anyone else out here having lockups/VPU recovery errors, about 10- 15
mins into the game? I've tried updating drivers for the 9700pro (cat 4.9) via chipset drivers, soundblaster drivers, even turned off fast writes and changed the AGP ap size to 32mb. The support website for doom suggested changing the desktop res to 800 x 600 32 bit colour i've done this and turned off antivirus etc and all its done is make the game run a little longer without crashing. Help is there anything else i can do. I've even thought of upgrading to to an nvidia card (don't want to rather wait until i get a new mb with pci x and get one of the new radeons). Please help It could be that my 550 watt psu failed and i'm using a 300 watt one? or over heating? Athlon xp 2.4+ (not overclocked) Msi kt400 MB 1 GB ram Soundblaster audigy player Shappire 9700pro (cat 4.9, didn't work with others either) |
#2
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Have you tried disabling VPU Recovery ? It can CAUSE problems for some
users. "Mark Goddard" wrote in message ... Is anyone else out here having lockups/VPU recovery errors, about 10- 15 mins into the game? I've tried updating drivers for the 9700pro (cat 4.9) via chipset drivers, soundblaster drivers, even turned off fast writes and changed the AGP ap size to 32mb. The support website for doom suggested changing the desktop res to 800 x 600 32 bit colour i've done this and turned off antivirus etc and all its done is make the game run a little longer without crashing. Help is there anything else i can do. I've even thought of upgrading to to an nvidia card (don't want to rather wait until i get a new mb with pci x and get one of the new radeons). Please help It could be that my 550 watt psu failed and i'm using a 300 watt one? or over heating? Athlon xp 2.4+ (not overclocked) Msi kt400 MB 1 GB ram Soundblaster audigy player Shappire 9700pro (cat 4.9, didn't work with others either) |
#3
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"Conor" wrote in message ... In article , Mark Goddard says... Is anyone else out here having lockups/VPU recovery errors, about 10- 15 mins into the game? I've tried updating drivers for the 9700pro (cat 4.9) via chipset drivers, soundblaster drivers, even turned off fast writes and changed the AGP ap size to 32mb. The support website for doom suggested changing the desktop res to 800 x 600 32 bit colour i've done this and turned off antivirus etc and all its done is make the game run a little longer without crashing. Help is there anything else i can do. I've even thought of upgrading to to an nvidia card (don't want to rather wait until i get a new mb with pci x and get one of the new radeons). Please help It could be that my 550 watt psu failed and i'm using a 300 watt one? or over heating? Athlon xp 2.4+ (not overclocked) Msi kt400 MB 1 GB ram Soundblaster audigy player Shappire 9700pro (cat 4.9, didn't work with others either) You're trying to run that lot off a 300W PSU? Madness. -- Conor Do gooders are your most dangerous enemies. Never turn your back on the devious *******s. Oh and err you've got a creative soundcard ..... they make those in hell you know! ;o) As for the PSU I'm running more than that (XP2800+, 9700, 2 HDD's, 2 Op. Drives 6 fans, TV Card, 1 GB RAM RAM) without problems on an Antec TruPower 330 Watt PSU, remember wattage isn't everything *quality* is very important as well ... |
#4
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Mark.... I was having the same problem. Doom3 would lockup or crash after
about 10 to 15 minutes using an AIW 9700. I just upgraded to the current drivers on the ATI site and it seems to have corrected the problem for me. Runing AGP ap at 512 mb (1 Gig system ram) at 640 x 480 32bit my AMD 2800+ system seems stable now. By default, on my sustem, all the graphic setting are quite low in Doom3. "Mark Goddard" wrote in message ... Is anyone else out here having lockups/VPU recovery errors, about 10- 15 mins into the game? I've tried updating drivers for the 9700pro (cat 4.9) via chipset drivers, soundblaster drivers, even turned off fast writes and changed the AGP ap size to 32mb. The support website for doom suggested changing the desktop res to 800 x 600 32 bit colour i've done this and turned off antivirus etc and all its done is make the game run a little longer without crashing. Help is there anything else i can do. I've even thought of upgrading to to an nvidia card (don't want to rather wait until i get a new mb with pci x and get one of the new radeons). Please help It could be that my 550 watt psu failed and i'm using a 300 watt one? or over heating? Athlon xp 2.4+ (not overclocked) Msi kt400 MB 1 GB ram Soundblaster audigy player Shappire 9700pro (cat 4.9, didn't work with others either) |
#5
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If it counts for anything, I get that error with my current windows
installation as well but under a clean install it runs fine. "Mark Goddard" wrote in message ... Is anyone else out here having lockups/VPU recovery errors, about 10- 15 mins into the game? I've tried updating drivers for the 9700pro (cat 4.9) via chipset drivers, soundblaster drivers, even turned off fast writes and changed the AGP ap size to 32mb. The support website for doom suggested changing the desktop res to 800 x 600 32 bit colour i've done this and turned off antivirus etc and all its done is make the game run a little longer without crashing. Help is there anything else i can do. I've even thought of upgrading to to an nvidia card (don't want to rather wait until i get a new mb with pci x and get one of the new radeons). Please help It could be that my 550 watt psu failed and i'm using a 300 watt one? or over heating? Athlon xp 2.4+ (not overclocked) Msi kt400 MB 1 GB ram Soundblaster audigy player Shappire 9700pro (cat 4.9, didn't work with others either) |
#6
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"Sleepy" wrote in message
... Have you tried disabling VPU Recovery ? It can CAUSE problems for some users. Incidentally Im running a XP2400. 768mb ram. Via chipset mobo. SbLive. 9700NP my bro's using XP2400. 512 ram. Via chipset mobo. Audigy 2. 9700 AIWpro and neither of us have lockups using the 4.8 betas (havent bothered trying the 4.9s) run a clean and lean system and dont overclock your card too much with this game - my Hercules NP is 300/300 and my bro puts his up to 9800pro speeds. "Mark Goddard" wrote in message ... Is anyone else out here having lockups/VPU recovery errors, about 10- 15 mins into the game? I've tried updating drivers for the 9700pro (cat 4.9) via chipset drivers, soundblaster drivers, even turned off fast writes and changed the AGP ap size to 32mb. The support website for doom suggested changing the desktop res to 800 x 600 32 bit colour i've done this and turned off antivirus etc and all its done is make the game run a little longer without crashing. Help is there anything else i can do. I've even thought of upgrading to to an nvidia card (don't want to rather wait until i get a new mb with pci x and get one of the new radeons). Please help It could be that my 550 watt psu failed and i'm using a 300 watt one? or over heating? Athlon xp 2.4+ (not overclocked) Msi kt400 MB 1 GB ram Soundblaster audigy player Shappire 9700pro (cat 4.9, didn't work with others either) |
#7
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Me too. D3 game aborted to the desktop when it tried to jump to a cut
scene. I updated to driver to cat 4.7 and it's fine now. I have a Visiontek 9600XT. I run the game in medium quality at 1024x760 and it plays ok. I might need to turn on vsync as I do get some tearing. DaveL "Slabster" wrote in message news:RqdRc.219792$a24.76149@attbi_s03... Mark.... I was having the same problem. Doom3 would lockup or crash after about 10 to 15 minutes using an AIW 9700. I just upgraded to the current drivers on the ATI site and it seems to have corrected the problem for me. Runing AGP ap at 512 mb (1 Gig system ram) at 640 x 480 32bit my AMD 2800+ system seems stable now. By default, on my sustem, all the graphic setting are quite low in Doom3. "Mark Goddard" wrote in message ... Is anyone else out here having lockups/VPU recovery errors, about 10- 15 mins into the game? I've tried updating drivers for the 9700pro (cat 4.9) via chipset drivers, soundblaster drivers, even turned off fast writes and changed the AGP ap size to 32mb. The support website for doom suggested changing the desktop res to 800 x 600 32 bit colour i've done this and turned off antivirus etc and all its done is make the game run a little longer without crashing. Help is there anything else i can do. I've even thought of upgrading to to an nvidia card (don't want to rather wait until i get a new mb with pci x and get one of the new radeons). Please help It could be that my 550 watt psu failed and i'm using a 300 watt one? or over heating? Athlon xp 2.4+ (not overclocked) Msi kt400 MB 1 GB ram Soundblaster audigy player Shappire 9700pro (cat 4.9, didn't work with others either) |
#8
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On Mon, 9 Aug 2004 10:07:48 -0700, "DaveL"
wrote: Me too. D3 game aborted to the desktop when it tried to jump to a cut scene. I updated to driver to cat 4.7 and it's fine now. I have a Visiontek 9600XT. I run the game in medium quality at 1024x760 and it plays ok. I might need to turn on vsync as I do get some tearing. DaveL I fixed the tearing by uping the refresh rate to 85Mhz instead of the default 60Mhz. (using MultiRez or editing your .cfg file) Pluvious |
#9
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OK I figured it out, my windows reinstall idea was only working because I
forgot to install the AGP driver and once I installed that it started crashing. So then I changed the AGP in the BIOS from 8X to 4X and it works terrific, 9 hours straight of Doom 3 without a hitch. This on a 9700 PRo as well. "Mark Goddard" wrote in message ... Is anyone else out here having lockups/VPU recovery errors, about 10- 15 mins into the game? I've tried updating drivers for the 9700pro (cat 4.9) via chipset drivers, soundblaster drivers, even turned off fast writes and changed the AGP ap size to 32mb. The support website for doom suggested changing the desktop res to 800 x 600 32 bit colour i've done this and turned off antivirus etc and all its done is make the game run a little longer without crashing. Help is there anything else i can do. I've even thought of upgrading to to an nvidia card (don't want to rather wait until i get a new mb with pci x and get one of the new radeons). Please help It could be that my 550 watt psu failed and i'm using a 300 watt one? or over heating? Athlon xp 2.4+ (not overclocked) Msi kt400 MB 1 GB ram Soundblaster audigy player Shappire 9700pro (cat 4.9, didn't work with others either) |
#10
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Hi, and thanks for the tip. What line in the doomconfig.cfg file is it that
controls the refresh rate? DaveL "Pluvious" wrote in message news On Mon, 9 Aug 2004 10:07:48 -0700, "DaveL" wrote: Me too. D3 game aborted to the desktop when it tried to jump to a cut scene. I updated to driver to cat 4.7 and it's fine now. I have a Visiontek 9600XT. I run the game in medium quality at 1024x760 and it plays ok. I might need to turn on vsync as I do get some tearing. DaveL I fixed the tearing by uping the refresh rate to 85Mhz instead of the default 60Mhz. (using MultiRez or editing your .cfg file) Pluvious |
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