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#1
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Console games and PC games
One thing I often wondered is why some console games never make it to
the PC market. From what I understand console games are coded on a PC. Also, aren't most of the modern console boxes equipped with Intel processors as well as modern video card chipsets? My friends all have consoles,well Xbox's anyway, and I've noticed that alot of cool games coded for consoles aren't ported to the PC. Just looking for some info regarding the process. Thanks. |
#2
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marketing is the reason.
console's are fixed systems and easy to program for. pc's are a wide range of systems and hard to program for. one day the console will be dead but the pc will live. did you know they devlopers have to pay to make a game for the x box or what ever but for pc its no charge -- ------------------------------------------------------------------------- FIGHT BACK AGAINST SPAM! Download Spam Inspector, the Award Winning Anti-Spam Filter http://mail.giantcompany.com "Griffin McKorn" wrote in message ... One thing I often wondered is why some console games never make it to the PC market. From what I understand console games are coded on a PC. Also, aren't most of the modern console boxes equipped with Intel processors as well as modern video card chipsets? My friends all have consoles,well Xbox's anyway, and I've noticed that alot of cool games coded for consoles aren't ported to the PC. Just looking for some info regarding the process. Thanks. |
#3
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"Griffin McKorn" wrote in message ... One thing I often wondered is why some console games never make it to the PC market. From what I understand console games are coded on a PC. Also, aren't most of the modern console boxes equipped with Intel processors as well as modern video card chipsets? My friends all have consoles,well Xbox's anyway, and I've noticed that alot of cool games coded for consoles aren't ported to the PC. Just looking for some info regarding the process. Thanks. More to do with marketing than anything. The publishers usually want to maximise thier profit so they might do an exclusive deal with console X, and maybe have the right to release the game on other platforms later on. If the game fails on a console then it's less likely to see a release on another platform. There are also a few technical issues, to do with controls and timing of events in the game. Most consoles I see the enemies are a bit slower because the gamepads aren't as easy to be precise with, also things like menu layouts, font sizes the size of savegames, how will the savegame occur (checkpoint or user choice). Generally consoles are considered a different market and you avarage PC gamer would consider most console games "dumbed down", (see Deus Ex: Invisible War for proof of that!), the game might flow differently as you play consoles further away from the screen than with a PC, so all of these things need to be taken into account. Don't forget the X-box is a few years old, PS2 even older. I hear the next X-box won't have a HDD. I'm sure there are other issues, but porting isn't as straight forward as it sounds. |
#4
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On 10/3/2004 9:00 PM Griffin McKorn brightened our day with:
One thing I often wondered is why some console games never make it to the PC market. From what I understand console games are coded on a PC. Also, aren't most of the modern console boxes equipped with Intel processors as well as modern video card chipsets? My friends all have consoles,well Xbox's anyway, and I've noticed that alot of cool games coded for consoles aren't ported to the PC. Just looking for some info regarding the process. Thanks. Haven't you noticed how crappy some of the console ports end up being. It's not easy and it's hard to get it right, so it ends up not being worth the money. There are an awful lot of good games that end up on both XBox and PC: Halo, SWKoToR, Deus Ex: IW, BloodRayne, Return of the King, Max Payne 1&2 and Prince of Persia. Those are all games that I've played on both, and except for Halo and RoTK, I think all were designed with both in mind. That's the key to success on both platforms, dual development. Games that are designed specifically for one platform and then are ported over are usually not as good. -- "...forged but accurate." Steve ¤»Inglo«¤ www.inglostadt.com |
#5
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Griffin McKorn wrote:
One thing I often wondered is why some console games never make it to the PC market. From what I understand console games are coded on a PC. Also, aren't most of the modern console boxes equipped with Intel processors as well as modern video card chipsets? In a word, no. Nintendo uses PowerPC and Sony's picked it for the next generation Playstation two take two examples. As for video, on PS2 Sony designed their own--not sure what they're doing for PS3. XBox is a crippled PC (if one is being uncharitable one could say "typical of Microsoft"), but it's not typical of game consoles. My friends all have consoles,well Xbox's anyway, and I've noticed that alot of cool games coded for consoles aren't ported to the PC. Just looking for some info regarding the process. Thanks. -- --John Reply to jclarke at ae tee tee global dot net (was jclarke at eye bee em dot net) |
#6
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"Griffin McKorn" wrote in message
... One thing I often wondered is why some console games never make it to the PC market. From what I understand console games are coded on a PC. Also, aren't most of the modern console boxes equipped with Intel processors as well as modern video card chipsets? My friends all have consoles,well Xbox's anyway, and I've noticed that alot of cool games coded for consoles aren't ported to the PC. Just looking for some info regarding the process. Thanks. Historically, console games ported to the PC tend not to sell well because PC gamers expect much more from games than the typical console game can deliver. Since the console developers would have to do much more work to please PC gamers (save anywhere, mouse/keyboard support, higher resolution textures), it normally isn't worth it to them. Only the XBox is the equivalent of a typical (underpowered) PC. XBox games could be easily ported, except for the issues mentioned above... |
#7
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It's often too expensive for the company to port them over.
-- DaveW "Griffin McKorn" wrote in message ... One thing I often wondered is why some console games never make it to the PC market. From what I understand console games are coded on a PC. Also, aren't most of the modern console boxes equipped with Intel processors as well as modern video card chipsets? My friends all have consoles,well Xbox's anyway, and I've noticed that alot of cool games coded for consoles aren't ported to the PC. Just looking for some info regarding the process. Thanks. |
#8
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Don't worry about games never making it officially to the PC...... that's
what X-box,Gamecube,PS2 and Dreamcast emulators are for :-) Alright, only the Dreamcast emu is fully 'working' at the moment but others are well on their way to being fully playable - the X-box emus already run a couple of games perfectly. |
#9
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"Griffin McKorn" wrote in message ... One thing I often wondered is why some console games never make it to the PC market. From what I understand console games are coded on a PC. Also, aren't most of the modern console boxes equipped with Intel processors as well as modern video card chipsets? Only the X-Box has an Intel processor in it. It is a Pentium III at 700Mhz. Brad Houser Not speaking for Intel |
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