If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
Thread Tools | Display Modes |
#21
|
|||
|
|||
PC freeze playing MOHAA
GT wrote:
[trimmed] 2. Perhaps your firewall is preventing local disk access. I didn't know firewalls restricted local disk access. I can add it to the exclusion list though or switch it off. It's only the resident Windows firewall. No, firewalls don't restrict local disk access, but i just thought that perhaps it has got into a pickle and thinks the drive it is trying to read is on a network. Are the files loaded and saved locally, or have you setup a network drive, or even an external drive perhaps? It's all local. [trimmed] |
#22
|
|||
|
|||
PC freeze playing MOHAA
"Grumps" wrote in message
... GT wrote: [trimmed] 2. Perhaps your firewall is preventing local disk access. I didn't know firewalls restricted local disk access. I can add it to the exclusion list though or switch it off. It's only the resident Windows firewall. No, firewalls don't restrict local disk access, but i just thought that perhaps it has got into a pickle and thinks the drive it is trying to read is on a network. Are the files loaded and saved locally, or have you setup a network drive, or even an external drive perhaps? It's all local. Must be file related then - either video driver, or a MOHAA system file. Elliminate these things in the easiest order. Patch the game first, then mess about with video drivers, but the game isn't that old and I run both it and Wolfenstein without any difficulty on both my old Ati card and my newer nVidia card (same PC otherwise). |
#23
|
|||
|
|||
PC freeze playing MOHAA
"VanguardLH" wrote in message
. .. "Grumps" wrote in message ... "VanguardLH" wrote in message Does MOHAA say that it supports being played under Windows XP? Yes, 2000/95/98/Me/XP. Then try booting Windows into its Safe Mode and make sure that the anti-virus doesn't run in Safe Mode or you disable it (and any other security or anti-malware programs). That's about a clean an environment you will get without having to do a fresh install of Windows. That's assuming the game will play under Safe Mode. Some won't. I forgot to ask: Does MOHAA let you select whether to use OpenGL or DirectX? If so, have you tried running it using DirectX instead of OpenGL? |
#24
|
|||
|
|||
PC freeze playing MOHAA
"VanguardLH" wrote in message
... "VanguardLH" wrote in message . .. "Grumps" wrote in message ... "VanguardLH" wrote in message Does MOHAA say that it supports being played under Windows XP? Yes, 2000/95/98/Me/XP. Then try booting Windows into its Safe Mode and make sure that the anti-virus doesn't run in Safe Mode or you disable it (and any other security or anti-malware programs). That's about a clean an environment you will get without having to do a fresh install of Windows. That's assuming the game will play under Safe Mode. Some won't. I forgot to ask: Does MOHAA let you select whether to use OpenGL or DirectX? If so, have you tried running it using DirectX instead of OpenGL? I haven't seen that option, but I'll take another look. |
#25
|
|||
|
|||
PC freeze playing MOHAA
"GT" wrote in message
... "Grumps" wrote in message ... GT wrote: [trimmed] 2. Perhaps your firewall is preventing local disk access. I didn't know firewalls restricted local disk access. I can add it to the exclusion list though or switch it off. It's only the resident Windows firewall. No, firewalls don't restrict local disk access, but i just thought that perhaps it has got into a pickle and thinks the drive it is trying to read is on a network. Are the files loaded and saved locally, or have you setup a network drive, or even an external drive perhaps? It's all local. Must be file related then - either video driver, or a MOHAA system file. Elliminate these things in the easiest order. Patch the game first, then mess about with video drivers, but the game isn't that old and I run both it and Wolfenstein without any difficulty on both my old Ati card and my newer nVidia card (same PC otherwise). Games is patched to latest from EA. It's not the PSU as I just replaced this with a 500W Seasonic. And it's not hyperthreading as I just turned of one of the CPUs. Next, drivers.... |
#26
|
|||
|
|||
PC freeze playing MOHAA
On Wed, 30 Jan 2008 17:30:29 -0000, "Grumps"
wrote: There is nothing (that helps) in the event log(s). The PC just dies. A better description of _exactly_ what the system does might have been helpful, since it doesn't actually die it does some other thing whether that be freeze up (then what is on the display?) or reset or power off or ?? Regardless, my next comment makes this fairly unimportant. I agree, there may not be a working driver for this card to enable this game to run; but there must surely be a fix/workaround somewhere. It's so strange that starting this game from the beginning will result in normal play. Only when loading a saved game does it cause a freeze a short while later. The graphics card manufacturer says it is almost certainly an EA fault as the card works fine with everything else. Because it only freezes when loading a saved game this is definitely a game flaw, not video card or power, etc. Either don't save games anymore or keep checking back on a game patch, and be sure the game developer knows about this problem. Also search and ask about possible solutions in gaming forums. I don't know if that developer has their own (web) forum but that would be one of the first places to start looking and asking. |
#27
|
|||
|
|||
PC freeze playing MOHAA
"kony" wrote in message
... On Wed, 30 Jan 2008 17:30:29 -0000, "Grumps" wrote: There is nothing (that helps) in the event log(s). The PC just dies. A better description of _exactly_ what the system does might have been helpful, since it doesn't actually die it does some other thing whether that be freeze up (then what is on the display?) Sorry, I thought I'd mentioned what happens. All other games play fine. This game (MOH:AA) plays, from the beginning, without fault. Loading a saved game will result, after about 30s (or sometimes longer), in a system freeze. The screen freezes, the sound plays (in a loop), after a few seconds the screen will go black and video output stops. This PC does not have a reset button, so it has to be power-cycled. or reset or power off or ?? Regardless, my next comment makes this fairly unimportant. I agree, there may not be a working driver for this card to enable this game to run; but there must surely be a fix/workaround somewhere. It's so strange that starting this game from the beginning will result in normal play. Only when loading a saved game does it cause a freeze a short while later. The graphics card manufacturer says it is almost certainly an EA fault as the card works fine with everything else. Because it only freezes when loading a saved game this is definitely a game flaw, not video card or power, etc. Either don't save games anymore or keep checking back on a game patch, I have the latest patch. I know (from other replies here) that this game should work ok in my type of system configuration. and be sure the game developer knows about this problem. They certainly do. So far they've requested the results of running dxdiag. Also search and ask about possible solutions in gaming forums. I don't know if that developer has their own (web) forum but that would be one of the first places to start looking and asking. Thanks. I'll give that a try. |
#28
|
|||
|
|||
PC freeze playing MOHAA
"Grumps" wrote in message
... "kony" wrote in message ... On Wed, 30 Jan 2008 17:30:29 -0000, "Grumps" wrote: trimmed Also search and ask about possible solutions in gaming forums. I don't know if that developer has their own (web) forum but that would be one of the first places to start looking and asking. Thanks. I'll give that a try. Wow! There are so many people having issues (or had issues) with MOH:AA. One comment on a forum gave a new atioglxx.dll file that should be placed in the game's root. This has been mentioned in this thread too. So I thought I'd give that a try. Now, this PC's windows\system32 has atioglx2.dll and opengl32.dll, but no ati*.dll in the game's root. I put this old atioglxx.dll in the game's root, and (just to be sure) renamed the windows\system32 relevant dlls so they wouldn't be found. I noticed that opengl32.dll cannot be deleted; well, you can delete it, but it comes right back! Running MOH results in a message saying that the opengl system could not initialise. The only way to make it get past this stage was to put the atioglxx.dll back in windows\system32 (putting the old atioglxx.dll here makes no difference) - so I conlcude that (on my PC) MOH never looks in its root for atioglxx.dll. |
#29
|
|||
|
|||
PC freeze playing MOHAA
On Thu, 31 Jan 2008 23:00:43 -0000, "Grumps"
wrote: "Grumps" wrote in message ... "kony" wrote in message ... On Wed, 30 Jan 2008 17:30:29 -0000, "Grumps" wrote: trimmed Also search and ask about possible solutions in gaming forums. I don't know if that developer has their own (web) forum but that would be one of the first places to start looking and asking. Thanks. I'll give that a try. Wow! There are so many people having issues (or had issues) with MOH:AA. One comment on a forum gave a new atioglxx.dll file that should be placed in the game's root. This has been mentioned in this thread too. So I thought I'd give that a try. Now, this PC's windows\system32 has atioglx2.dll and opengl32.dll, but no ati*.dll in the game's root. I put this old atioglxx.dll in the game's root, and (just to be sure) renamed the windows\system32 relevant dlls so they wouldn't be found. I noticed that opengl32.dll cannot be deleted; well, you can delete it, but it comes right back! To do this effectively you can either temporarily disable windows file protection, or the easier way is before you delete or rename the file you want to be rid of, first put the old file in the system32/dllcache folder, which is where windows first looks for a backup copy of the file it's restoring, so having replaced the file there you can delete the \system32 file and it'll copy the older one you want. However I'm not clear about why you need to hide the files in the system32 folder at all, wasn't the point of putting the driver file in the game root folder such that it wouldn't need to be changed elsewhere? Running MOH results in a message saying that the opengl system could not initialise. The only way to make it get past this stage was to put the atioglxx.dll back in windows\system32 (putting the old atioglxx.dll here makes no difference) - so I conlcude that (on my PC) MOH never looks in its root for atioglxx.dll. I don't know, you might ask the person who posted that in the forum. |
#30
|
|||
|
|||
PC freeze playing MOHAA
"kony" wrote in message
... On Thu, 31 Jan 2008 23:00:43 -0000, "Grumps" wrote: "Grumps" wrote in message ... "kony" wrote in message ... On Wed, 30 Jan 2008 17:30:29 -0000, "Grumps" wrote: trimmed Also search and ask about possible solutions in gaming forums. I don't know if that developer has their own (web) forum but that would be one of the first places to start looking and asking. Thanks. I'll give that a try. Wow! There are so many people having issues (or had issues) with MOH:AA. One comment on a forum gave a new atioglxx.dll file that should be placed in the game's root. This has been mentioned in this thread too. So I thought I'd give that a try. Now, this PC's windows\system32 has atioglx2.dll and opengl32.dll, but no ati*.dll in the game's root. I put this old atioglxx.dll in the game's root, and (just to be sure) renamed the windows\system32 relevant dlls so they wouldn't be found. I noticed that opengl32.dll cannot be deleted; well, you can delete it, but it comes right back! To do this effectively you can either temporarily disable windows file protection, or the easier way is before you delete or rename the file you want to be rid of, first put the old file in the system32/dllcache folder, which is where windows first looks for a backup copy of the file it's restoring, so having replaced the file there you can delete the \system32 file and it'll copy the older one you want. Ah, thanks. I saw a file copy in the dllcache folder. Wondered what that was for. However I'm not clear about why you need to hide the files in the system32 folder at all, wasn't the point of putting the driver file in the game root folder such that it wouldn't need to be changed elsewhere? That's correct, but it was obvious that the file in the game's root folder was not being used. So this was my attempt to hide the win\sys32 files to force the game to use its root dll. |
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
66.81 Borks MoHAA | Friendly Guru | Nvidia Videocards | 2 | October 26th 04 02:49 AM |
Problem with MOHAA with GF MX 440 | K | Nvidia Videocards | 8 | February 23rd 04 11:46 PM |
MOHAA - 9700Pro | Mark | Ati Videocards | 14 | October 24th 03 06:06 AM |
Sapphire Atlantis Radeon 9600 256 MB - will freeze playing Morrowind | Cool Hand | Overclocking | 3 | October 10th 03 05:46 PM |
Sapphire Atlantis Radeon 9600 256 MB - will freeze playing Morrowind | Cool Hand | Ati Videocards | 1 | October 9th 03 12:02 PM |