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Gameplay idea: Protective points for protecting low fps players.



 
 
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  #1  
Old May 24th 11, 09:04 AM posted to alt.comp.periphs.videocards.nvidia,alt.comp.periphs.videocards.nvidia.programming,alt.games.ea.battlefield,alt.games.quake3,comp.games.development.design
Skybuck Flying[_2_]
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Posts: 1,459
Default Gameplay idea: Protective points for protecting low fps players.

In short:

"Give players additional points for protecting "low fps" players"

In long (and later short again):

YEAH BOYS AND GIRLS... IF YOU DO EVER SEE ME ON THE BATTLEFLIED 3 play
grounds anywhere in 2011 or 2012 REMEMBER ONE THING/THIS:

"It's Skybuck playing on 5 fps or 1 fps or 15 fps ! =D"

"He is a mostly-to-us superior strategy commander/shooter player, but he's
on a slow system !"

"Let's gather around him and cover him so he can MAKE IT !"

"YEAAAH LOL"

"EXTRA BATTLEFIELD 3 BONUS POINTS FOR YOU ! IF YOU MANAGE TO PROTECT LOW FPS
SHOOTER-PLAYERS !"

"SUPER MASSIVE EXTRA SECRET EASTER EGG BUNNY SUPER POINTS FOR YOU IF IT WAS
SKYBUCK THAT YOU PROTECTED"

"WHICH GAVE BIRTH TO THIS IDEA ON THIS PLANET !"

"IF SUCH A FEATURE IS EVER IMPLEMENTED IN BF3 THEN SHOW SKYBUCK some MASSIVE
RESPECT by actually building it in secretly."

In short:

"The player known as Skybuck shall give extra additional protective points
to those who protect him while he is playing on low fps !" =D (This is
done by the server-code)

Only the player known as "Skybuck" with valid e-mail address: skybuck 2000
at hotmail dot com may be registered as the true skybuck.

All others shall fail at mimicking the true and one and only skybuck.

There shall only be one ! =D

IT is allowed to name yourself skybuck12356 or whatever... but not "Skybuck"
or "skybuck" ! =D
or "-[skybuck]-" or "-[Skybuck]-". (sky blue, buck green, the rest yellow).

All these signs are reserved for the one and only true skybuck, which is me
! =D since a long time now oh yeah !


Bye,
Bye,
Skycommander.


  #2  
Old May 24th 11, 04:40 PM posted to alt.comp.periphs.videocards.nvidia,alt.comp.periphs.videocards.nvidia.programming,alt.games.ea.battlefield,alt.games.quake3,comp.games.development.design
metspitzer
external usenet poster
 
Posts: 555
Default Gameplay idea: Protective points for protecting low fps players.

On Tue, 24 May 2011 10:04:53 +0200, "Skybuck Flying"
wrote:

In short:

"Give players additional points for protecting "low fps" players"

In long (and later short again):

YEAH BOYS AND GIRLS... IF YOU DO EVER SEE ME ON THE BATTLEFLIED 3 play
grounds anywhere in 2011 or 2012 REMEMBER ONE THING/THIS:

"It's Skybuck playing on 5 fps or 1 fps or 15 fps ! =D"

"He is a mostly-to-us superior strategy commander/shooter player, but he's
on a slow system !"

"Let's gather around him and cover him so he can MAKE IT !"

"YEAAAH LOL"

"EXTRA BATTLEFIELD 3 BONUS POINTS FOR YOU ! IF YOU MANAGE TO PROTECT LOW FPS
SHOOTER-PLAYERS !"

"SUPER MASSIVE EXTRA SECRET EASTER EGG BUNNY SUPER POINTS FOR YOU IF IT WAS
SKYBUCK THAT YOU PROTECTED"

"WHICH GAVE BIRTH TO THIS IDEA ON THIS PLANET !"

"IF SUCH A FEATURE IS EVER IMPLEMENTED IN BF3 THEN SHOW SKYBUCK some MASSIVE
RESPECT by actually building it in secretly."

In short:

"The player known as Skybuck shall give extra additional protective points
to those who protect him while he is playing on low fps !" =D (This is
done by the server-code)

Only the player known as "Skybuck" with valid e-mail address: skybuck 2000
at hotmail dot com may be registered as the true skybuck.

All others shall fail at mimicking the true and one and only skybuck.

There shall only be one ! =D

IT is allowed to name yourself skybuck12356 or whatever... but not "Skybuck"
or "skybuck" ! =D
or "-[skybuck]-" or "-[Skybuck]-". (sky blue, buck green, the rest yellow).

All these signs are reserved for the one and only true skybuck, which is me
! =D since a long time now oh yeah !


Bye,
Bye,
Skycommander.

I always thought there should be an OPTIONAL handicap mode. I don't
know anything about Battlefield, but games like Quake and Unreal
should give lower skilled or less hardware players a dynamic advantage
where all players are getting about the same amount of frags. You
could still tell the best players by how much handicap they have. This
would prevent new players from getting discouraged and quitting.

  #3  
Old May 24th 11, 05:32 PM posted to alt.comp.periphs.videocards.nvidia,alt.comp.periphs.videocards.nvidia.programming,alt.games.ea.battlefield,alt.games.quake3,comp.games.development.design
Rin Stowleigh
external usenet poster
 
Posts: 5
Default Gameplay idea: Protective points for protecting low fps players.

On Tue, 24 May 2011 11:40:42 -0400, Metspitzer
wrote:

I always thought there should be an OPTIONAL handicap mode. I don't
know anything about Battlefield, but games like Quake and Unreal
should give lower skilled or less hardware players a dynamic advantage
where all players are getting about the same amount of frags. You
could still tell the best players by how much handicap they have. This
would prevent new players from getting discouraged and quitting.


They have a solution for this today: console gaming. Everyone on
same playing field. Personally I'd prefer to see PC gaming remain the
domain of hardware enthusiasts who accept that every hobby has a cost,
and the cost of PC gaming is an ongoing expense.

Really in multiplayer games, internet latency is a bigger factor than
fps overall score or ease of killing.

There is no shortage of options, if one's income or financial is such
that they cannot afford hardware that maintains at least 60fps on the
games they want to play: They can (1) play older games, (2) lower the
resolution/settings to achieve solid 60fps, (3) exit the hobby of PC
gaming completely, (4) switch to consoles, (5) get a better paying
job, (6) make other financial tradeoffs in the management of their
lives

These are all much easier problems to solve than the internet latency
dilemma (for most people in the USA at least, where choice of
broadband providers is usually limited and crappy in performance
compared to many other countries).

I think the cost of PC gaming as a hobby is actually more cost
effective than many other hobbies (golfing, skydiving, boating etc)

  #4  
Old June 2nd 11, 02:53 PM posted to alt.comp.periphs.videocards.nvidia,alt.comp.periphs.videocards.nvidia.programming,alt.games.ea.battlefield,alt.games.quake3,comp.games.development.design
John M[_3_]
external usenet poster
 
Posts: 3
Default Gameplay idea: Protective points for protecting low fps players.

On 5/24/2011 12:32 PM, Rin Stowleigh wrote:
On Tue, 24 May 2011 11:40:42 -0400,
wrote:

I always thought there should be an OPTIONAL handicap mode. I don't
know anything about Battlefield, but games like Quake and Unreal
should give lower skilled or less hardware players a dynamic advantage
where all players are getting about the same amount of frags. You
could still tell the best players by how much handicap they have. This
would prevent new players from getting discouraged and quitting.


They have a solution for this today: console gaming. Everyone on
same playing field. Personally I'd prefer to see PC gaming remain the
domain of hardware enthusiasts who accept that every hobby has a cost,
and the cost of PC gaming is an ongoing expense.

Really in multiplayer games, internet latency is a bigger factor than
fps overall score or ease of killing.

There is no shortage of options, if one's income or financial is such
that they cannot afford hardware that maintains at least 60fps on the
games they want to play: They can (1) play older games, (2) lower the
resolution/settings to achieve solid 60fps, (3) exit the hobby of PC
gaming completely, (4) switch to consoles, (5) get a better paying
job, (6) make other financial tradeoffs in the management of their
lives

These are all much easier problems to solve than the internet latency
dilemma (for most people in the USA at least, where choice of
broadband providers is usually limited and crappy in performance
compared to many other countries).

I think the cost of PC gaming as a hobby is actually more cost
effective than many other hobbies (golfing, skydiving, boating etc)


Very well said, Rin. You took the words right out of my mouth!!

--- Posted via news://freenews.netfront.net/ - Complaints to ---
  #5  
Old July 11th 11, 06:23 AM posted to alt.comp.periphs.videocards.nvidia,alt.comp.periphs.videocards.nvidia.programming,alt.games.ea.battlefield,alt.games.quake3,comp.games.development.design
Brave Burger
external usenet poster
 
Posts: 4
Default Gameplay idea: Protective points for protecting low fps players.

I think the cost of PC gaming as a hobby is actually more cost
effective than many other hobbies (golfing, skydiving, boating etc)


That depends on the hobby and how far you want to pursue it.
Checkers and chess, are pretty inexpensive ;o)


  #6  
Old July 11th 11, 06:24 AM posted to alt.comp.periphs.videocards.nvidia,alt.comp.periphs.videocards.nvidia.programming,alt.games.ea.battlefield,alt.games.quake3,comp.games.development.design
Brave Burger
external usenet poster
 
Posts: 4
Default Gameplay idea: Protective points for protecting low fps players.

I think the cost of PC gaming as a hobby is actually more cost
effective than many other hobbies (golfing, skydiving, boating etc)


Very well said, Rin. You took the words right out of my mouth!!


Okay Rin, wash your hands, you don`t know where he's been. ;o)


 




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