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Intel's future graphics tech is PowerVR
http://www.theinquirer.net/default.aspx?article=33318 (slightly edited from Inq's original post) Intel's future graphics tech is PowerVR Shader-like SGX licensed Friday 28 July 2006 INTEL'S NEW graphics offering is on the way and, as we expected, it'll be based on the on/off PowerVR architecture. Intel licensed Imaginations Technologies' SGX programmable Shader core architecture and is using it in its G965. These boards and the graphics capability inside are expected to arrive shortly and they will be Vista premium ready. Intel prevailed in its fight to achieve Vista premium compatibility and is able to finally wave goodbye to ATI's entry-level chipset. Intel simply doesn't need it any more. So some next-generation Intel graphics - possibly even the discrete graphic will certainly be Imagination Technologies' PowerVR based. The next one is Muse, actually stands for Media Unified Shading Engine and is the way to use more of the SGX cores in parallel and make a powerful devices, even the multi-pipeline graphic core. We expect Intel PowerVR offerings to be introduced certainly towards the middle of the next year - if not even earlier. |
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Intel's future graphics tech is PowerVR
Air Raid wrote:
http://www.theinquirer.net/default.aspx?article=33318 Intel's future graphics tech is PowerVR Shader-like SGX licensed Friday 28 July 2006 INTEL'S NEW graphics offering is on the way and, as we expected, it'll be based on the on/off PowerVR architecture. Intel licensed Imaginations Technologies' SGX programmable Shader core architecture and is using it in its G965. These boards and the graphics capability inside are expected to arrive shortly and they will be Vista premium ready. Would we know anything about Imagination technologies and their PowerVR? Did they do anything in PCs? Yousuf Khan |
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