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#1
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Far Cry 1.1 freezes graphics on level after Carrier
We've tested Far Cry on a newly, aquired system with these specs:
AMD Athlon64 3000+ MSI MS-7010 VIA-K8T800 based 512mb PC3200 DDR SDRAM 200 GB Seagate Barracuda 7200.7 8x DVD+/-RW brenner Ati Radon 9800XXL (Pro/XT) TV-card 3 FireWire ports 6 USB 2.0 ports Integrated 5.1 surroundl with S/PDIF in and out 56K Fax/modem 100 Mbit integrated network controller 54 Mbit wireless network card Far Cry is patched to 1.1. We've tried with the driver that came with the system. I think it was 4.7 or 4.6 and the newly launched 4.8 from ATI, but the same problem happens. We finished the Carrier level and the next level loaded. The loading screen didn't disappear, but we heard that the audio was back to the game play where you are placed in a boat soon to arrive at an island. No matter what we tried, we were not able to get into the game or quit to the desktop. The system didn't hang, because the sound worked. We could hear the boat rev when pressing the right key. At the time of the hang visuals were at very high at 1024x768. We reset the machine, started Far Cry again, and loaded the quicksave that was done by the system before we reset it. We moved the mouse around to have our character look around and in a few seconds the graphics froze and Radeon cut the signal to the screen. Tried several times, but the same happened every time. We tried to lower visuals to high, but the same thing happened. Previously we had played through the previous level with all settings to Very high except textures which were set at medium at 1024x768. Through these level there was one similar incident. We thought it was the Radeon that had overheated, but was not convinced as we have an impression that Far Cry is buggy. We then fired up Doom III and played it for an hour on high settings at 1024x768. No problems at all. No freezing of graphics. If I'm not wrong Doom III is OpenGL-based and Far Cry is Direct3D. There must be a/several bugs in the Far Cry code since Doom III works fine and after our opinion stresses the system way more than Far Cry. Do anyone here have an opinion on what we should do to be able to play Far Cry? I've searced the net and found one that said we should use the Catalyst 4.4-driver. |
#2
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"Arild Bjørk" wrote in message
... We've tested Far Cry on a newly, aquired system with these specs: AMD Athlon64 3000+ MSI MS-7010 VIA-K8T800 based 512mb PC3200 DDR SDRAM 200 GB Seagate Barracuda 7200.7 8x DVD+/-RW brenner Ati Radon 9800XXL (Pro/XT) TV-card 3 FireWire ports 6 USB 2.0 ports Integrated 5.1 surroundl with S/PDIF in and out 56K Fax/modem 100 Mbit integrated network controller 54 Mbit wireless network card Far Cry is patched to 1.1. We've tried with the driver that came with the system. I think it was 4.7 or 4.6 and the newly launched 4.8 from ATI, but the same problem happens. We finished the Carrier level and the next level loaded. The loading screen didn't disappear, but we heard that the audio was back to the game play where you are placed in a boat soon to arrive at an island. No matter what we tried, we were not able to get into the game or quit to the desktop. The system didn't hang, because the sound worked. We could hear the boat rev when pressing the right key. At the time of the hang visuals were at very high at 1024x768. We reset the machine, started Far Cry again, and loaded the quicksave that was done by the system before we reset it. We moved the mouse around to have our character look around and in a few seconds the graphics froze and Radeon cut the signal to the screen. Tried several times, but the same happened every time. We tried to lower visuals to high, but the same thing happened. Previously we had played through the previous level with all settings to Very high except textures which were set at medium at 1024x768. Through these level there was one similar incident. We thought it was the Radeon that had overheated, but was not convinced as we have an impression that Far Cry is buggy. We then fired up Doom III and played it for an hour on high settings at 1024x768. No problems at all. No freezing of graphics. If I'm not wrong Doom III is OpenGL-based and Far Cry is Direct3D. There must be a/several bugs in the Far Cry code since Doom III works fine and after our opinion stresses the system way more than Far Cry. Do anyone here have an opinion on what we should do to be able to play Far Cry? I've searced the net and found one that said we should use the Catalyst 4.4-driver. try testing ur directx in directX diag start run dxdiag see if you get any errors in there, Ive played farcry through three times, and have also formatted system inbetween and carried over the profile and never had any problems with farcry 1.1, i also run mine on everything very high and ultra high, everything set to maximum on 1024x768, except for anti-aliasing on low, and runs smooth, maybe try another 512mb Ram, though i used to run it on 512mb PC2700 and yet had no problems. -- Almeyda AMD2500XP @3200XP-11X200-2.21Ghz A7N8X-E Deluxe Corsair TWINX1024 XMS3200LL DualChannel HIS Excalibur 9800XT 256mb @463/399 (Omegas 2.5.51 & ATI tool 0.20 No Artifacts) 1x80GB SATA Seagate 8mg cache 2x40GB ATA Seagate SB AudigyES ANTEC SuperLanboy 350 Case (350W SmartBlue PS) |
#3
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you could try farcry 1.2 even though its a bugged patch, it actually works
for me no problems smithy "Almeyda" wrote in message ... "Arild Bjørk" wrote in message ... We've tested Far Cry on a newly, aquired system with these specs: AMD Athlon64 3000+ MSI MS-7010 VIA-K8T800 based 512mb PC3200 DDR SDRAM 200 GB Seagate Barracuda 7200.7 8x DVD+/-RW brenner Ati Radon 9800XXL (Pro/XT) TV-card 3 FireWire ports 6 USB 2.0 ports Integrated 5.1 surroundl with S/PDIF in and out 56K Fax/modem 100 Mbit integrated network controller 54 Mbit wireless network card Far Cry is patched to 1.1. We've tried with the driver that came with the system. I think it was 4.7 or 4.6 and the newly launched 4.8 from ATI, but the same problem happens. We finished the Carrier level and the next level loaded. The loading screen didn't disappear, but we heard that the audio was back to the game play where you are placed in a boat soon to arrive at an island. No matter what we tried, we were not able to get into the game or quit to the desktop. The system didn't hang, because the sound worked. We could hear the boat rev when pressing the right key. At the time of the hang visuals were at very high at 1024x768. We reset the machine, started Far Cry again, and loaded the quicksave that was done by the system before we reset it. We moved the mouse around to have our character look around and in a few seconds the graphics froze and Radeon cut the signal to the screen. Tried several times, but the same happened every time. We tried to lower visuals to high, but the same thing happened. Previously we had played through the previous level with all settings to Very high except textures which were set at medium at 1024x768. Through these level there was one similar incident. We thought it was the Radeon that had overheated, but was not convinced as we have an impression that Far Cry is buggy. We then fired up Doom III and played it for an hour on high settings at 1024x768. No problems at all. No freezing of graphics. If I'm not wrong Doom III is OpenGL-based and Far Cry is Direct3D. There must be a/several bugs in the Far Cry code since Doom III works fine and after our opinion stresses the system way more than Far Cry. Do anyone here have an opinion on what we should do to be able to play Far Cry? I've searced the net and found one that said we should use the Catalyst 4.4-driver. try testing ur directx in directX diag start run dxdiag see if you get any errors in there, Ive played farcry through three times, and have also formatted system inbetween and carried over the profile and never had any problems with farcry 1.1, i also run mine on everything very high and ultra high, everything set to maximum on 1024x768, except for anti-aliasing on low, and runs smooth, maybe try another 512mb Ram, though i used to run it on 512mb PC2700 and yet had no problems. -- Almeyda AMD2500XP @3200XP-11X200-2.21Ghz A7N8X-E Deluxe Corsair TWINX1024 XMS3200LL DualChannel HIS Excalibur 9800XT 256mb @463/399 (Omegas 2.5.51 & ATI tool 0.20 No Artifacts) 1x80GB SATA Seagate 8mg cache 2x40GB ATA Seagate SB AudigyES ANTEC SuperLanboy 350 Case (350W SmartBlue PS) |
#4
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I was playing splinter cell 2 a couple nights ago and it kept freezing like
that at one certain area of the game, I tried playing a different level then and it worked fine but then go back to this one spot and it would freeze the computer again. I opened the side of the case and setup a big room fan to blow inside...then I was able to pass that area. go figure! So today I bought a slot fan to help cool it down that extra bit so I don't need to have this huge room fan lol. "Arild Bjørk" wrote in message ... We've tested Far Cry on a newly, aquired system with these specs: AMD Athlon64 3000+ MSI MS-7010 VIA-K8T800 based 512mb PC3200 DDR SDRAM 200 GB Seagate Barracuda 7200.7 8x DVD+/-RW brenner Ati Radon 9800XXL (Pro/XT) TV-card 3 FireWire ports 6 USB 2.0 ports Integrated 5.1 surroundl with S/PDIF in and out 56K Fax/modem 100 Mbit integrated network controller 54 Mbit wireless network card Far Cry is patched to 1.1. We've tried with the driver that came with the system. I think it was 4.7 or 4.6 and the newly launched 4.8 from ATI, but the same problem happens. We finished the Carrier level and the next level loaded. The loading screen didn't disappear, but we heard that the audio was back to the game play where you are placed in a boat soon to arrive at an island. No matter what we tried, we were not able to get into the game or quit to the desktop. The system didn't hang, because the sound worked. We could hear the boat rev when pressing the right key. At the time of the hang visuals were at very high at 1024x768. We reset the machine, started Far Cry again, and loaded the quicksave that was done by the system before we reset it. We moved the mouse around to have our character look around and in a few seconds the graphics froze and Radeon cut the signal to the screen. Tried several times, but the same happened every time. We tried to lower visuals to high, but the same thing happened. Previously we had played through the previous level with all settings to Very high except textures which were set at medium at 1024x768. Through these level there was one similar incident. We thought it was the Radeon that had overheated, but was not convinced as we have an impression that Far Cry is buggy. We then fired up Doom III and played it for an hour on high settings at 1024x768. No problems at all. No freezing of graphics. If I'm not wrong Doom III is OpenGL-based and Far Cry is Direct3D. There must be a/several bugs in the Far Cry code since Doom III works fine and after our opinion stresses the system way more than Far Cry. Do anyone here have an opinion on what we should do to be able to play Far Cry? I've searced the net and found one that said we should use the Catalyst 4.4-driver. |
#5
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try the 4.4 drivers,i run them and have no problems
On Sun, 22 Aug 2004 07:56:59 +0200, "Arild Bjørk" wrote: We've tested Far Cry on a newly, aquired system with these specs: AMD Athlon64 3000+ MSI MS-7010 VIA-K8T800 based 512mb PC3200 DDR SDRAM 200 GB Seagate Barracuda 7200.7 8x DVD+/-RW brenner Ati Radon 9800XXL (Pro/XT) TV-card 3 FireWire ports 6 USB 2.0 ports Integrated 5.1 surroundl with S/PDIF in and out 56K Fax/modem 100 Mbit integrated network controller 54 Mbit wireless network card Far Cry is patched to 1.1. We've tried with the driver that came with the system. I think it was 4.7 or 4.6 and the newly launched 4.8 from ATI, but the same problem happens. We finished the Carrier level and the next level loaded. The loading screen didn't disappear, but we heard that the audio was back to the game play where you are placed in a boat soon to arrive at an island. No matter what we tried, we were not able to get into the game or quit to the desktop. The system didn't hang, because the sound worked. We could hear the boat rev when pressing the right key. At the time of the hang visuals were at very high at 1024x768. We reset the machine, started Far Cry again, and loaded the quicksave that was done by the system before we reset it. We moved the mouse around to have our character look around and in a few seconds the graphics froze and Radeon cut the signal to the screen. Tried several times, but the same happened every time. We tried to lower visuals to high, but the same thing happened. Previously we had played through the previous level with all settings to Very high except textures which were set at medium at 1024x768. Through these level there was one similar incident. We thought it was the Radeon that had overheated, but was not convinced as we have an impression that Far Cry is buggy. We then fired up Doom III and played it for an hour on high settings at 1024x768. No problems at all. No freezing of graphics. If I'm not wrong Doom III is OpenGL-based and Far Cry is Direct3D. There must be a/several bugs in the Far Cry code since Doom III works fine and after our opinion stresses the system way more than Far Cry. Do anyone here have an opinion on what we should do to be able to play Far Cry? I've searced the net and found one that said we should use the Catalyst 4.4-driver. |
#6
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"Arild Bjørk" wrote in message ... We've tested Far Cry on a newly, aquired system with these specs: AMD Athlon64 3000+ MSI MS-7010 VIA-K8T800 based 512mb PC3200 DDR SDRAM 200 GB Seagate Barracuda 7200.7 8x DVD+/-RW brenner Ati Radon 9800XXL (Pro/XT) TV-card 3 FireWire ports 6 USB 2.0 ports Integrated 5.1 surroundl with S/PDIF in and out 56K Fax/modem 100 Mbit integrated network controller 54 Mbit wireless network card Far Cry is patched to 1.1. We've tried with the driver that came with the system. I think it was 4.7 or 4.6 and the newly launched 4.8 from ATI, but the same problem happens. We finished the Carrier level and the next level loaded. The loading screen didn't disappear, but we heard that the audio was back to the game play where you are placed in a boat soon to arrive at an island. No matter what we tried, we were not able to get into the game or quit to the desktop. The system didn't hang, because the sound worked. We could hear the boat rev when pressing the right key. At the time of the hang visuals were at very high at 1024x768. We reset the machine, started Far Cry again, and loaded the quicksave that was done by the system before we reset it. We moved the mouse around to have our character look around and in a few seconds the graphics froze and Radeon cut the signal to the screen. Tried several times, but the same happened every time. We tried to lower visuals to high, but the same thing happened. Previously we had played through the previous level with all settings to Very high except textures which were set at medium at 1024x768. Through these level there was one similar incident. We thought it was the Radeon that had overheated, but was not convinced as we have an impression that Far Cry is buggy. We then fired up Doom III and played it for an hour on high settings at 1024x768. No problems at all. No freezing of graphics. If I'm not wrong Doom III is OpenGL-based and Far Cry is Direct3D. There must be a/several bugs in the Far Cry code since Doom III works fine and after our opinion stresses the system way more than Far Cry. Do anyone here have an opinion on what we should do to be able to play Far Cry? I've searced the net and found one that said we should use the Catalyst 4.4-driver. If you're running the Radeon at 8x AGP try 4x - maybe your mobo isnt stable at 8x. Try the latest VIA drivers for your mobo. If you're trying to use EAX - don't - it only works with Audigys on that game. The 4.4s are advisable because the 4.5-4.7 drivers introduced a glitch in how lighting/shadows are done and not because they were unstable. Ive used the 4.8s on Far Cry and it was glitch free and stable. Hope this helps. |
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