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#1
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quad sli = how many video ports? matrox dual head2go x 2?
Does anyone know with a quad sli setup, how many video ports this
enables.. ie: with regular sli.. you only end up with 2 DVI out of 4.. so do you end up with 4 on a quad sli setup and how do you know which ports are active? Also.. has anyone tried the dual or tri matrox2go setups.. if i'm running 1900x1080 (1080p) on a 24".. would i be able to hook one of these to a single DVI port and then have two LCDS at the same resolution each (or one LCD and an HDTV via the HDMI port)? Any thoughts? Thanks |
#2
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quad sli = how many video ports? matrox dual head2go x 2?
* markm75:
Does anyone know with a quad sli setup, how many video ports this enables.. ie: with regular sli.. you only end up with 2 DVI out of 4.. so do you end up with 4 on a quad sli setup and how do you know which ports are active? SLI - several GPUs share the workload of a single gfx pipe, so no matter how much cards are involved SLI is always single output. Also.. has anyone tried the dual or tri matrox2go setups.. if i'm running 1900x1080 (1080p) on a 24" What 24"? 1080p is a TV resolution, there are no computer monitors that have 1900x1080 as native resolution. And every resolution other than the native one looks more or less like ****. .. would i be able to hook one of these to a single DVI port and then have two LCDS at the same resolution each (or one LCD and an HDTV via the HDMI port)? Any thoughts? Yes. I'm not sure what you want o achieve. Do you want to hook up two TV sets via Matrox dualhead2go/tripplehead2go on a quad SLI setup? What for? Benjamin |
#3
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quad sli = how many video ports? matrox dual head2go x 2?
On Feb 9, 6:27*am, Benjamin Gawert wrote:
* markm75: Does anyone know with a quad sli setup, how many video ports this enables.. ie: with regular sli.. you only end up with 2 DVI out of 4.. so do you end up with 4 on a quad sli setup and how do you know which ports are active? SLI - several GPUs share the workload of a single gfx pipe, so no matter how much cards are involved SLI is always single output. Also.. has anyone tried the dual or tri matrox2go setups.. if i'm running 1900x1080 (1080p) on a 24" What 24"? 1080p is a TV resolution, there are no computer monitors that have 1900x1080 as native resolution. And every resolution other than the native one looks more or less like ****. .. would i be able to hook one of these to a single DVI port and then have two LCDS at the same resolution each (or one LCD and an HDTV via the HDMI port)? Any thoughts? Yes. I'm not sure what you want o achieve. Do you want to hook up two TV sets via Matrox dualhead2go/tripplehead2go on a quad SLI setup? What for? Benjamin So with a dual video card (sli) setup.. you are saying that even though there are 4 DVI ports.. only 1 is active.. or are you saying 2 are active (one card)... The answer to the dual head idea depends on what actually is possible in sli mode.. i have a rather messy setup going on... |
#4
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quad sli = how many video ports? matrox dual head2go x 2?
On Feb 9, 6:27*am, Benjamin Gawert wrote:
running 1900x1080 (1080p) on a 24" What 24"? 1080p is a TV resolution, there are no computer monitors that have 1900x1080 as native resolution. And every resolution other than the native one looks more or less like ****. yea my Westinghouse L2410NM is 1920 x 1200 native |
#5
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quad sli = how many video ports? matrox dual head2go x 2?
* markm75:
So with a dual video card (sli) setup.. you are saying that even though there are 4 DVI ports.. only 1 is active.. or are you saying 2 are active (one card)... *ONE* port. No matter how much cards are involved. Benjamin |
#6
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quad sli = how many video ports? matrox dual head2go x 2?
markm75 wrote:
On Feb 9, 6:27 am, Benjamin Gawert wrote: running 1900x1080 (1080p) on a 24" What 24"? 1080p is a TV resolution, there are no computer monitors that have 1900x1080 as native resolution. And every resolution other than the native one looks more or less like ****. yea my Westinghouse L2410NM is 1920 x 1200 native This table suggests you may be able to drive two 1920 x 1200 devices via DualHead2Go Digital. Can both your monitors run at 1920 x 1200 ? http://www.matrox.com/graphics/en/co...esolutions.php Paul |
#7
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quad sli = how many video ports? matrox dual head2go x 2?
On Feb 9, 4:18*pm, Paul wrote:
markm75 wrote: On Feb 9, 6:27 am, Benjamin Gawert wrote: running 1900x1080 (1080p) on a 24" What 24"? 1080p is a TV resolution, there are no computer monitors that have 1900x1080 as native resolution. And every resolution other than the native one looks more or less like ****. yea my Westinghouse L2410NM *is 1920 x 1200 native This table suggests you may be able to drive two 1920 x 1200 devices via DualHead2Go Digital. Can both your monitors run at 1920 x 1200 ? http://www.matrox.com/graphics/en/co...bility/resolut... * * Paul Nice.. yeah they can run at that.. But would this provide for the typical 2 LCD setup where your taskbar is on one, the other desktop on the other (extended view, not spread out over 2 view)... I also found a nvidia script that can be run (vbs script) to turn sli on or off on the fly, so that the other ports can be used when not gaming.. I'm mainly focusing on Flight Sims.. where, without using a triplehead solution if i got a 3rd monitor.. i could actually just spread the window out between all 2 or 3 screens.. actually, if doing SLI.. i guess I'd have no choice but to get the triplehead2go setup, as i'd only have one viable port otherwise.. the problem becomes how to rig it so that when i run the vbs script i get video on the lcds and when i disable the script.. it switches to the triplehead2go.. sounds like i'd need a dvi or hdmi switch to make that happen as well. *Has anyone tested 3dmark06 values with two 8600GT's together (vista x86?).. i'm curious what sortof jump in values i would expect to see if i sli them.. right now i'm around 4300 3dmark's.. and would this translate to only a 10-15fps increase as i've heard, if so this may not justify going sli, i'll just wait a little longer and get an 8800GTX... |
#8
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quad sli = how many video ports? matrox dual head2go x 2?
markm75 wrote:
On Feb 9, 4:18 pm, Paul wrote: markm75 wrote: On Feb 9, 6:27 am, Benjamin Gawert wrote: running 1900x1080 (1080p) on a 24" What 24"? 1080p is a TV resolution, there are no computer monitors that have 1900x1080 as native resolution. And every resolution other than the native one looks more or less like ****. yea my Westinghouse L2410NM is 1920 x 1200 native This table suggests you may be able to drive two 1920 x 1200 devices via DualHead2Go Digital. Can both your monitors run at 1920 x 1200 ? http://www.matrox.com/graphics/en/co...bility/resolut... Paul Nice.. yeah they can run at that.. But would this provide for the typical 2 LCD setup where your taskbar is on one, the other desktop on the other (extended view, not spread out over 2 view)... I also found a nvidia script that can be run (vbs script) to turn sli on or off on the fly, so that the other ports can be used when not gaming.. I'm mainly focusing on Flight Sims.. where, without using a triplehead solution if i got a 3rd monitor.. i could actually just spread the window out between all 2 or 3 screens.. actually, if doing SLI.. i guess I'd have no choice but to get the triplehead2go setup, as i'd only have one viable port otherwise.. the problem becomes how to rig it so that when i run the vbs script i get video on the lcds and when i disable the script.. it switches to the triplehead2go.. sounds like i'd need a dvi or hdmi switch to make that happen as well. *Has anyone tested 3dmark06 values with two 8600GT's together (vista x86?).. i'm curious what sortof jump in values i would expect to see if i sli them.. right now i'm around 4300 3dmark's.. and would this translate to only a 10-15fps increase as i've heard, if so this may not justify going sli, i'll just wait a little longer and get an 8800GTX... If you use the DualHead2Go, and connect it to the one working monitor connector on an SLI setup, the computer thinks it has one monitor, but a wide monitor. The DualHead2Go splits the collection of pixels between the two output connectors. Tomshardware has some benchmarks here. The first set of charts has SLI configurations. A dual 8800GT OC (SLI) gets 21.9 FPS at 1920 x 1200. http://www23.tomshardware.com/graphi...=819&chart=353 In the single card charts, the same card, a single card this time, gets 21.9 FPS at 1920 x 1200. http://www23.tomshardware.com/graphi...5 3&chart=293 Working down to non-demanding resolutions, is still getting numbers in the same ballpark (22.7 FPS). It makes you wonder whether - 1) They used the SP1 (or even SP2) service pack for FSX. 2) They're using a good processor (overclocked quad or dual) 3) They've set affinity properly (see next link). http://www.simhq.com/forum/ubbthread...Number=2408072 There is probably lots of little tidbits around on the enthusiast sites, about setting up FSX. It seems the frame rate never really goes very high. http://blogs.msdn.com/ptaylor/archiv...n-and-sp2.aspx One of the problems with games and quads, is the usage isn't spread very well over cores. From the end of the previous blog page. "1.4GB of memory used, core 1 shoots up to 100%+ - core 2 @ very little, with cores 3 + 4 at about 25%. CPU usage is shown as 25%." With the poor utilization of the cores, it would almost be worthwhile to overclock an E8500 to over 4GHz and use that instead. At least when one core goes to 100%, you're getting something from it. (AFAIK, not shipping yet in USA. Available in Europe and Asia. $530 or so.) http://processorfinder.intel.com/det...px?sSpec=SLAPK E8500 5Ghz with exotic cooling. Also, an E8400 at 4.5GHz at 1.4V, on air cooling. http://www.xtremesystems.org/forums/...d.php?t=175185 With regard to SLI, one of the concerns I'd have, is how the mapping of the memory on the SLI cards, eats into the available address space left for system memory. If the cards purchased had large texture memories, then there is less room in a 32 bit OS, for system memory. (On the A8N-SLI with a couple good cards in it, that is why you'd install 4GB of RAM, and only get to see 2.5GB in a 32 bit Windows OS.) I don't know if the solution is a 64 bit OS or not. I expect a person could make a full time job, trying to optimize the thing. Even reading the enthusiast threads could take a lifetime. Paul |
#9
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quad sli = how many video ports? matrox dual head2go x 2?
Paul wrote:
markm75 wrote: On Feb 9, 4:18 pm, Paul wrote: markm75 wrote: On Feb 9, 6:27 am, Benjamin Gawert wrote: running 1900x1080 (1080p) on a 24" What 24"? 1080p is a TV resolution, there are no computer monitors that have 1900x1080 as native resolution. And every resolution other than the native one looks more or less like ****. yea my Westinghouse L2410NM is 1920 x 1200 native This table suggests you may be able to drive two 1920 x 1200 devices via DualHead2Go Digital. Can both your monitors run at 1920 x 1200 ? http://www.matrox.com/graphics/en/co...bility/resolut... Paul Nice.. yeah they can run at that.. But would this provide for the typical 2 LCD setup where your taskbar is on one, the other desktop on the other (extended view, not spread out over 2 view)... I also found a nvidia script that can be run (vbs script) to turn sli on or off on the fly, so that the other ports can be used when not gaming.. I'm mainly focusing on Flight Sims.. where, without using a triplehead solution if i got a 3rd monitor.. i could actually just spread the window out between all 2 or 3 screens.. actually, if doing SLI.. i guess I'd have no choice but to get the triplehead2go setup, as i'd only have one viable port otherwise.. the problem becomes how to rig it so that when i run the vbs script i get video on the lcds and when i disable the script.. it switches to the triplehead2go.. sounds like i'd need a dvi or hdmi switch to make that happen as well. *Has anyone tested 3dmark06 values with two 8600GT's together (vista x86?).. i'm curious what sortof jump in values i would expect to see if i sli them.. right now i'm around 4300 3dmark's.. and would this translate to only a 10-15fps increase as i've heard, if so this may not justify going sli, i'll just wait a little longer and get an 8800GTX... (AFAIK, not shipping yet in USA. Available in Europe and Asia. $530 or so.) http://processorfinder.intel.com/det...px?sSpec=SLAPK I think I got the price mixed up there. The price list shows $266 for the dual core E8500. $530 is for one of the other 45nm processors. http://media.corporate-ir.net/media_..._1ku_Price.pdf The reason for using a dual, is the ability to overclock higher than perhaps a quad can be pushed. The idea being, that one core goes to 100% for sure, so the more clock rate you can manage, the better the results. Paul |
#10
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quad sli = how many video ports? matrox dual head2go x 2?
Paul wrote:
With regard to SLI, one of the concerns I'd have, is how the mapping of the memory on the SLI cards, eats into the available address space left for system memory. Eh? You think SLI negatively impacts system memory availability? If the cards purchased had large texture memories, then there is less room in a 32 bit OS, for system memory. (On the A8N-SLI with a couple good cards in it, that is why you'd install 4GB of RAM, and only get to see 2.5GB in a 32 bit Windows OS.) I don't know if the solution is a 64 bit OS or not. Ah you think that video memory and system memory combined have to be less than 3.5GB in Windows XP and this is why video cards have less than 1G of video memory? You really twisted yourself up in a logic knot with that one: so that means any Windows XP (32bit) system with 4G of system memory with a 1G video card means there is -1.5G of system Ram available? And 2G of system ram plus a 1G SLI = .5G available? bonk head on desk |
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