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#21
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OT - iPhone
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#22
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OT - iPhone
I have no cell phone but would like a way to see the wunderground.com
weather radar when I'm about to commute home on my bike. So far nothing has seemed cost-effective. I'd say it's worth about a dollar on days when it's iffy as to rain showers moving through, which is maybe 5 times a month. So $5 a month, or some usage-sensitive charge. Everybody wants subscriptions. -- Ron Hardin On the internet, nobody knows you're a jerk. |
#23
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OT - iPhone
On Thu, 28 Jun 2007 00:02:37 GMT, "Von Fourche"
wrote: I'm no fan of cell phones but this Apple iPhone looks interesting. This is one gadget that I just might have to get more sooner than later. From what I understand you can surf the net on this thing? Is that correct? Anybody think this could really be a gigantic must have item for the next five years? Anybody predicting this could revolutionize the phone/computer merger? Sounds like this thing could do it all like something off Star Trek. Opinions? I'll wait for a price drop. Or maybe just get a Blackberry. -- Top 10 Conservative Idiots: http://journals.democraticunderground.com/top10 |
#24
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OT - iPhone
Boris wrote in message . .. Maybe it's just me, but I've never understood why anyone would want to watch or do things on a screen so small. Seems we're always looking for larger monitors, larger TVs, larger camera LCDs... It may be 'handy' once in a great while, but if that's the case, it's a high price to pay for convenience for that one time. I agree with the point about the screen size. I'm a pixel junkie. I was one of the first to get a laptop computer with a UXGA display, and I have never for a moment considered going back to anything with less resolution. I've never been able to understand how someone could live with XGA. It's like having tunnel vision. Screens on pocket-sized devices have always been a joke - they either try to work with regular PC-based UIs, squeezing normal web pages into a tiny window, leaving you to scroll all over the place, or they drop back to text-based lists - and all at painfully slow speeds. The real innovation in the iPhone (based on what I've seen in the online demos (I definitely wasn't about to go wait in line at an Apple store)) is that it makes the small screen usable. There was some real innovation in human factors (which one would expect of Apple), but most importantly, they didn't cheap out on hardware. They made the screen as big as they reasonably could, they packed in as many pixels as they reasonably could, and they included a graphics engine that was up to the task. Then when they turned their programmers loose on it, they were able to put their creative talents to work. As a phone, and as a music player, the iPhone appears to be mediocre. But as a reference platform for all small-screen devices, they've set the new standard. They'll probably never be able to take a significant increase in market share away from MSFT for the computer desktop, but they now have the opportunity to take control of all the small screen devices out there. What they need to do now is get the licensing right. Make the agreements too restrictive and no one will sign on. Make them too easy, and someone else will take the initiative and grab control away from them. |
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