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#1
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Graphics Cards
Looking at this:
http://www23.tomshardware.com/graphics.html .. . . or this: http://www.tomshardware.com/2005/07/...vii/page4.html .. . . where would you put the dividing line for normal use cards and special needs cards. Normal use would be office type work, home use, photo editing, maybe video editing. Special needs would be hard core gaming, video intensive apps like CAD, etc.? Thanks. -g |
#2
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Graphics Cards
"Geoff" wrote in message m... Looking at this: http://www23.tomshardware.com/graphics.html . . . or this: http://www.tomshardware.com/2005/07/...vii/page4.html . . . where would you put the dividing line for normal use cards and special needs cards. Normal use would be office type work, home use, photo editing, maybe video editing. Special needs would be hard core gaming, video intensive apps like CAD, etc.? Thanks. -g That depends. One card or two? If one card, I'd put it at a 7600GS. Anything above that would be what you call special needs. But if you are going crossfire or sli? Heck, even a 6200 would have to be special eeds. -Dave |
#3
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Graphics Cards
Can you explain how to figure out it for one card and two?
I mean, when trying to determine what is right for you, me, others, how does one slice up those performance charts into meaningful categories? -g |
#4
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Graphics Cards
"Geoff" wrote in message m... Can you explain how to figure out it for one card and two? I mean, when trying to determine what is right for you, me, others, how does one slice up those performance charts into meaningful categories? -g Video cards are all about gaming. Yeah, some people need CAD capability or whatever, but the average consumer is only interested in 3D performance. So check the 3dmark__ (3dmark06, 3dmark05) scores and compare single card scores. But keep it simple, 1024X768, nothing else enabled. (makes it easy to compare cards) If you plan to run crossfire or sli, take the single card score and multiply by 1.5. You won't get DOUBLE the performance out of two cards, but 1.5 is a reasonable estimate, for comparison purposes. If you do better than 150% of the single card score, GREAT! The only meaningful category is bang/buck. So decide how much you want to spend, and then see which card(s) in that price range have the highest benchmark scores. There's your winner. But in general, you shouldn't buy anything slower than a Geforce 6200 at the moment, or anything with less than 256MB of dedicated video RAM. -Dave |
#5
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Graphics Cards
For "normal" use, the on-board video or virtually any entry level (i.e.
cheap) card would do the trick, including on-board graphics. Video editing performance MIGHT be improved with a higher end card, but I can't recall any graphics card shoot-outs that included benchmarks for that (nor have I looked). Perhaps CADD systems might be included in the "special needs" category. But really, in my opinion, it's all about games once you get above the very cheapest cards. What resolution do you want to run, with what level of detail. Are you running the latest and greatest games, and are you willing to downgrade that experience to save money. As far as SLI/Crossfire or not, my opinion is that the dual cards make sense only when you've tapped out your current system and you can get a sweet deal on a sister card for it or when the top of the line card just isn't good enough. Otherwise, you might as well just buy the best single card you can afford. If you look at it price-wise, two 7600GS cards (as an example) will be 2 x ~$120 based on approximately average NewEgg pricing. For that same $240, you can get a 7800GS card, which will knock the socks off the dual cards. For the price of two 7800GS cards, you can get an 8800 GTS card, which again, blows the doors off the dual cards. I guess it would make a little more sense if you figure you can do an incremental upgrade if you already have a decent card, but I think you'd be better off selling your old card on eBay or something, combining that with the money you would have spent on the sister card, and buying a single card. Dual cards also have the issues of twice the power consumption, and twice the heat generation, as well as more expensive (usually) motherboards. Clint "Geoff" wrote in message m... Looking at this: http://www23.tomshardware.com/graphics.html . . . or this: http://www.tomshardware.com/2005/07/...vii/page4.html . . . where would you put the dividing line for normal use cards and special needs cards. Normal use would be office type work, home use, photo editing, maybe video editing. Special needs would be hard core gaming, video intensive apps like CAD, etc.? Thanks. -g |
#6
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Graphics Cards
Geoff wrote:
Can you explain how to figure out it for one card and two? I mean, when trying to determine what is right for you, me, others, how does one slice up those performance charts into meaningful categories? -g First of all, two graphics cards in SLI mode or Crossfire, is a "special needs" catagory. Cards have two aspects two them - 2D performance and 3D performance. The 2D part of the cards, hasn't changed in years. With AGP 8X or PCI Express x16, there is plenty of bandwidth for updating frame buffers, or for doing other simple 2D accelerated functions. Just about any card will do a good job of 2D. So a $50 card with either AGP 8X or PCI Express interface, is good enough. In the past, 3D functions could be broken down into applications like CAD (OpenGL) and Games (DirectX). (The two APIs do many of the same things, but OpenGL is an open standard, suitable for other operating systems.) Higher 3D clock rates, more memory, all contribute to "buttery" performance, whether you are rotating a solids model in a CAD tool, or playing your favorite first person shooter game. Vista will be one of the first OSes (for x86) to incorporate 3D into the desktop. In the same way that the MacOS used 3D functionality to hold individual application windows (Quartz). So Vista represents a change in purchasing habits, in the sense that if you want to use the Aqua interface, then a certain level of 3D performance would be good. So, if the question is one not involving Vista, then any card will do for 2D purposes. If you are a gamer, then there are entry level, mid range, and high end cards, and each level allows more detail to be enabled in a game's preference panel. (Since 3D can be GPU limited, or CPU limited, putting a high end card on a computer with a low end Celeron/Sempron on it, you would not expect to get the benefit of the high end video card. When selecting a card, some judgement must be made, as to "how much card" makes sense to buy. Match the level of card, to the speed of the processor, as otherwise the video card could be mostly a waste of money.) Another function hiding in video cards right now, is their ability to accelerate video playback. (The degree of acceleration is not earth shattering, but every bit helps.) An aid to that function, is a high core clock. The video acceleration function is a fixed block, so you wouldn't necessarily get feature differentiation in that function. But a high core clock feeding that logic block, means being able to handle higher resolution video playback, like HD. http://www.anandtech.com/video/showdoc.aspx?i=2798&p=3 Note that in this table, some feature differences occurred because of a change to the video acceleration block (from one generation of video cards to the next), while other feature differences between cards, are performance limits. So Nvidia would disable functions in software, that wouldn't make sense on the lower end cards (i.e. if performance would be like a slide show). http://www.nvidia.com/page/purevideo_support.html Selecting a 7xxx series Nvidia card, with a high core clock, might be the best compromise for video acceleration, if you cared about it. For example, in this table, there are two 7300GT cards mentioned. One has a core clock of 350MHz, and the other lists 500MHz. For accelerating video playback, you'd probably want to pay a few dollars more for the card with the higher core clock. http://www.techpowerup.com/gpudb/ Presumably, ATI has similar considerations, but ATI doesn't document their products quite the same way as Nvidia. I cannot quite figure out what I'm getting. http://ati.amd.com/technology/avivo/h264.html ??? http://www.anandtech.com/showdoc.aspx?i=2536&p=5 http://www.anandtech.com/showdoc.aspx?i=2691&p=6 So, feature set considerations for a video card: 1) Output connectors. VGA with decent DAC (400MHz), and decent output quality (look for customer reviews). DVI output can be either single-link or dual-link, and dual-link is needed for super-hi-resolution LCD monitors. Svideo output, VIVO (video in, video out) are also useful functions for an HTPC, or for inputting analog video from a really old camcorder or a VCR. 2) 2D performance. All the same, as no one benchmarks that stuff anymore. People used to do "scroll tests" and the like, but no one cares any more. 3) 3D performance. Current day - used for CAD (OpenGL) or gaming (DirectX). Future day - Vista will use it for desktop display issues (Aero can be enabled or disabled). More processing will be moved inside the video card, with DirectX 10. There are very few DirectX 10 cards yet (just 8800 series) but that will open a separate chapter in the saga. 4) Video acceleration. Purevideo (Nvidia) or Avivo (ATI). Perhaps more important to a person building an HTPC. Some level of acceleration (IDCT) has existed for maybe the last five years. 5) SLI or Crossfire ? Using two cards ? Purely dictated by economics and benchmarks. If two particular cards used in SLI mode, give better performance for less money, than a similarly performing single card, then maybe it makes sense. SLI/Crossfire bring with it compatibility issues, which means you are at the mercy of driver updates to more of an extent, than perhaps trying to make a single card perform well in games. For office use, or web surfing, only (1) and (2) matter. A $50 card will cover most of those needs. HTH, Paul |
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