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#1
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Brightness problem in OGL solved in 4.5
Hi there
Is the brightness control problem that occured in OGL games like Quake and MOHAA fixed in the latest driver release. Still running 3.10 because of that and want to use new drivers. Bye Jack |
#2
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Fokko Brugts wrote:
Hi there Is the brightness control problem that occured in OGL games like Quake and MOHAA fixed in the latest driver release. Still running 3.10 because of that and want to use new drivers. Bye Jack It was fixed for me since 3.4 IIRC. -- "This is the ant. Treat it with respect. For it may very well be the next dominant lifeform of our planet." --Empire of the Ants movie /\___/\ / /\ /\ \ Phillip Pi (Ant) @ The Ant Farm: http://antfarm.ma.cx | |o o| | E-mail: NT or \ _ / Be sure you removed ANT from e-mail address if you get ( ) a returned e-mail. |
#3
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I suspect he's running 3.10, that's later than 3.04. ATI's numbering is
difficult to follow. I have had best success with 3.7 and that's before 3.10. All other drivers are slower and newer MMC's have various problems. wrote in message ... Fokko Brugts wrote: Hi there Is the brightness control problem that occured in OGL games like Quake and MOHAA fixed in the latest driver release. Still running 3.10 because of that and want to use new drivers. Bye Jack It was fixed for me since 3.4 IIRC. -- "This is the ant. Treat it with respect. For it may very well be the next dominant lifeform of our planet." --Empire of the Ants movie /\___/\ / /\ /\ \ Phillip Pi (Ant) @ The Ant Farm: http://antfarm.ma.cx | |o o| | E-mail: NT or \ _ / Be sure you removed ANT from e-mail address if you get ( ) a returned e-mail. |
#4
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On Sun, 16 May 2004 18:57:06 -0700, "Greg"
wrote: ||I suspect he's running 3.10, that's later than 3.04. ATI's numbering is ||difficult to follow. I have had best success with 3.7 and that's before ||3.10. All other drivers are slower and newer MMC's have various problems. || ATI's numbering system has gotten better. We are currently on Cat 4.5's. Fifth month in 200(4). Last months was 4.4 and next months will be 4.6. The update the drivers once a month now. Pluvious wrote in message ... || Fokko Brugts wrote: || Hi there || || Is the brightness control problem that occured in OGL games like Quake ||and || MOHAA fixed in the latest driver release. || Still running 3.10 because of that and want to use new drivers. || || Bye || || Jack || || || It was fixed for me since 3.4 IIRC. || -- || "This is the ant. Treat it with respect. For it may very well be the || next dominant lifeform of our planet." --Empire of the Ants movie || /\___/\ || / /\ /\ \ Phillip Pi (Ant) @ The Ant Farm: http://antfarm.ma.cx || | |o o| | E-mail: NT or || \ _ / Be sure you removed ANT from e-mail address if you get || ( ) a returned e-mail. || |
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