If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
|
|
|
Thread Tools | Display Modes |
#11
|
|||
|
|||
Under water for Battlefield 3.
Am Mon, 27 Jun 2011 16:38:46 +0200
schrieb rIO : Also light streaks and particles floating can help the realism imho... Well, that's practically the same as light scattering on dust. The really interesting things happen at the interface between media of different optical density: Caustics, total internal reflection, refraction, diffraction, you name it. But simple underwater without a surface of optical density change is kind of boring. Wolfgang |
|
Thread Tools | |
Display Modes | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Battlefield 2? Please help! | @sh | Nvidia Videocards | 7 | January 17th 06 09:58 AM |
water cooler, water coolers, water dispenser, water dispensers,bottleless water cooler,bottleless water coolers,bottleless water dispenser,bottleless water dispensers | water coolers | Overclocking AMD Processors | 0 | January 5th 06 08:38 AM |
water cooler, water coolers, water dispenser, water dispensers,bottleless water cooler,bottleless water coolers,bottleless water dispenser,bottleless water dispensers | [email protected] | Overclocking | 0 | January 5th 06 08:27 AM |
water cooler, water coolers, water dispenser, water dispensers,bottleless water cooler,bottleless water coolers,bottleless water dispenser,bottleless water dispensers | [email protected] | Overclocking | 0 | January 3rd 06 06:15 AM |
Water cooler(s), water dispenser(s), bottleless water cooler(s), bottleless water dispenser(s) | [email protected] | Overclocking | 0 | December 12th 05 09:05 AM |