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Quake 3 Skybox Problem
I'm new here (and to ATI Radeon), so I apologize if this has been beaten
about before.... Some levels in Quake3 when rendered by the Radeon engine (e.g. bubctf1) have a black wire box or cube in the sky. Coming from an Nvidia, this is the first I've seen it and it seems to be a known problem....is there same way, patch, hack to get around this? The level developer won't be updating this level. Thanks...didymus7 |
#2
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"didymus7"
I'm new here (and to ATI Radeon), so I apologize if this has been beaten about before.... Some levels in Quake3 when rendered by the Radeon engine (e.g. bubctf1) have a black wire box or cube in the sky. Coming from an Nvidia, this is the first I've seen it and it seems to be a known problem....is there same way, patch, hack to get around this? The level developer won't be updating this level. Thanks...didymus7 I have exactly the same problem in Q3 mod Urban Terror, i did not have this problem using GF4, its not a big problem but it would be nice to have it fixed. Another thing is FPS drop sometimes in UrbanTerror, it feels like the card looses 3D accelleration 20-30 sec once every 10-20 minutes or so. I know its a known problem but i did not have it before i got a 9800 Pro. I havent noticed any FPS drops in other Q3 addons so i guess it is UrbanTerror itself. I have another cooling system on my 9800 Pro so it runs very cool, heat is not a problem. I must say that textures looks mutch better using Radeon, my old GF4 is not even close! /Thomas A/ |
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