Andy Burns wrote:
VanguardLH wrote:
Where's the impetus to port if Steam's Proton (variant of WINE) along
with using proprietary video drivers for Linux (if available) lets
Windows-only games run on Linux?
Any benchmarks showing performance differences (FPS, CPU/core
frequencies, video quality, temperatures, etc) between a ported Windows
game (making it a native Linux game) versus using Steam Proton and
proprietary video Linux drivers?
Can't point you to a specific video, but I daresay Wendell has one that
covers it with a gaming-targeted distro.
https://www.youtube.com/c/TekLinux/videos
http://www.youtube.com/watch?v=RZf2dik9DlM&t=1m4s
"We're still not at performance parity with Windows."
https://www.youtube.com/watch?v=onOiOs-z0ws&t=10m22s
"Generally, the performance is a bit lower [on Linux] than the same
hardware on Windows."
Those videos were uploaded to YT back in mid-2018. Being a little bit
slower doesn't matter on a lot of games because not everyone plays
hyper-anxiety super-fast changing video games. Reminds me of Paul's
response: "Are we playing 'Soduko' yet?"
I feel we're delving too much into Linux in a newsgroup for Windows.
Linux is great for some things, not for everything. Same for Windows.
Same for Android. That's the nature of general purpose operating
systems.