May 19th 16, 05:16 PM
posted to alt.comp.hardware.pc-homebuilt,alt.comp.periphs.videocards.nvidia,comp.graphics.algorithms,comp.graphics.opengl,sci.electronics.design
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Resolution, Aspect Ratio and Monitor Scaling.
I guess for games to properly scale the game/window resolution in full
screen should be half of what my monitor can handle
So 1920/2 = 960
So 1200/2 = 600
So 960x600 would be required.
I will test this theory in brutal doom or so to see if that is possible.
Bye,
Skybuck.
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