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Old September 4th 03, 04:39 AM
Vincent Navarino
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You mean fullscreen on both monitors (i.e. 2048x768) or fullscreen on one
monitor?

Either way, more description will be necessary for anyone to offer
potentially useful advice.


Ok, will try again. Friend is having a problem with 99% of her games. She has
2 15" LCD monitors (Samsung 151-Ps) hooked up in digital mode to the card's
dual DVI on her Parhelia-512 128mb card. She is using WinXP and the latest
Parhelia driver version (1.04.03.005). She is also using DirectX 9.0b

Here's the problem:

NOTE: She is not trying to use just ONE of the 15" LCDs to run games on at
fullscreen 1024x768 resolution. 99% of the time, with the original Unreal
Tournament (not 2003) and pretty much all her games the game won't allow her
to go past 800x600 resolution. There's no option for 1024x768 at all (the card
supports it as does the monitors - this has been confirmed her native res of
the 151-P monitors is 1024x768). Most cases the game whether using OPENGl or
Direct3d won't allow her to play the games fullscreen at all, if they do, it's
really in a window that's no higher than 800x600 res.

Matrox tech support has been contacted and so far no assistance has been
given. If anyone has a Parhelia card and can offer aid, please let us know.
Heck, at this point let's see if anyone can help getting UT (not 2003) to ruin
fullscreen 1024x768 (patched to 436). Other games same prob, run in window
only not fullscreen and at 800x600 a Neverwinter nights, XIII demo, GTA3.

Appreciated. BTW, she can never do the dual monitor (i.e. 2048x768) mode for
gaming either since Windows won't allow her to do that either.