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Old December 22nd 07, 06:39 PM posted to comp.sys.intel,comp.sys.ibm.pc.hardware.chips,alt.comp.hardware.amd.x86-64,comp.sys.ibm.pc.hardware.video,comp.arch
Terje Mathisen
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Default Intel talking to Nintendo, Microsoft, Sony about TFLOP chipsfor NEXT generation game systems after being locked out of current-gen

Nick Maclaren wrote:
In article ,
Terje Mathisen writes:
| Bill Davidsen wrote:
|
| That's not a bad thing, but performance is generally not an issue now,
| other than people writing brute force solutions because they're gamers,
| not programmers, and believe that hardware should make crappy code look
| good anyway.
|
| This otoh is totally bogus:

Oh, come now! It's not TOTALLY bogus - just largely so.

| Games programming is probably the only existing source of new
| programmers who actually care about performance, care to an extent where
| even 25% speedups are a big deal.

Nope. HPC provides some, too. Not a lot, but a few.


Indeed.

There are probably at least an order of magnitude less HPC programmers
than (performance) games programmers, but still significant,
particularly due to having thought a lot about clusters vs SMP,
single-core vs dual/quad/many-core etc.

Terje
--
-
"almost all programming can be viewed as an exercise in caching"