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Under water for Battlefield 3.
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June 18th 11, 01:18 PM posted to alt.comp.periphs.videocards.nvidia,comp.games.development.design,comp.graphics.algorithms,comp.graphics.api.opengl,microsoft.public.directx.graphics
Skybuck Flying[_7_]
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Under water for Battlefield 3.
Here some more idea's:
1. A gigant storm on the sea map. (day night map and night time map,
especially night time could be interesting.).
2. Eb and tide for beach. (And water splatter on the beach ).
Bye,
Skybuck.
Skybuck Flying[_7_]
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