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Carol Fieldus
October 30th 03, 04:43 AM
I have a GF4ti4200 64mb video card. What i want to know is with mine and
other newer video cards does the size of the video memory from 64mb, 128mb
and 256mb matter that much for todays games? Do games really need more then
64mb video memory and if so what benefits are there??

Tod
October 30th 03, 04:55 AM
It would not be worth it to upgrade just for more memory (TI-4200 128MB ?)
If you were playing games at 1280X1024 with 32 bit color, it might be worth
it (barely worth it).

"Carol Fieldus" > wrote in message
...
> I have a GF4ti4200 64mb video card. What i want to know is with mine and
> other newer video cards does the size of the video memory from 64mb, 128mb
> and 256mb matter that much for todays games? Do games really need more
then
> 64mb video memory and if so what benefits are there??
>
>

Darthy
October 30th 03, 10:36 AM
128mb needed for 1280x1024x32bit?

You can do 1600x1200 just fine on a Ti4200/64mb... even in UT2003 (but
not with THAT game, but thats not because of memory - but horse power)



On Thu, 30 Oct 2003 03:55:32 GMT, "Tod" >
wrote:

>It would not be worth it to upgrade just for more memory (TI-4200 128MB ?)
>If you were playing games at 1280X1024 with 32 bit color, it might be worth
>it (barely worth it).
>
>"Carol Fieldus" > wrote in message
...
>> I have a GF4ti4200 64mb video card. What i want to know is with mine and
>> other newer video cards does the size of the video memory from 64mb, 128mb
>> and 256mb matter that much for todays games? Do games really need more
>then
>> 64mb video memory and if so what benefits are there??
>>
>>
>


--
Remember when real men used Real computers!?
When 512K of video RAM was a lot!

Death to Palladium & WPA!!

Darthy
October 30th 03, 10:38 AM
On Thu, 30 Oct 2003 03:43:44 GMT, "Carol Fieldus"
> wrote:

>I have a GF4ti4200 64mb video card. What i want to know is with mine and
>other newer video cards does the size of the video memory from 64mb, 128mb
>and 256mb matter that much for todays games? Do games really need more then
>64mb video memory and if so what benefits are there??

No reason to upgrade to another Ti4200. When you have a gaming issue
with performance - then upgrade to a newer card. But that means a
5900 or 9600ATI to be worth it.


--
Remember when real men used Real computers!?
When 512K of video RAM was a lot!

Death to Palladium & WPA!!

Lenny
October 30th 03, 12:08 PM
> I have a GF4ti4200 64mb video card. What i want to know is with mine and
> other newer video cards does the size of the video memory from 64mb, 128mb
> and 256mb matter that much for todays games?

It matters to some extent. With Unreal 2 for example, you do not want to
play with the texture slider whacked up all the way to the top, that will
cause severe drops in framerate since all textures for a level can't fit in
on-board memory. A 128MB board will help here. Some other high-profile
titles may behave in a similar fashion.

Also, high resolutions with high antialiasing settings use an incredible
amount of memory, 1600*1200 at 6x antialias uses a total of 100+ MB of
memory just for screen buffers alone, which means you pretty much HAVE to
have 256MB to use such resolutions. Of course, the fillrate on current cards
(even high-end ones) isn't high enough to run games efficiently at this kind
of resolution, so it matters little anyway. :) Was just making an example.

DaveW
October 31st 03, 01:31 AM
The latest games such as Halo, Doom3, Half Life 2, etc. have large textures
that need lots of video memory. They also require DX9 compatible cards to
be seen as intended, and your older card is not DX9 compatible.

--
DaveW



"Carol Fieldus" > wrote in message
...
> I have a GF4ti4200 64mb video card. What i want to know is with mine and
> other newer video cards does the size of the video memory from 64mb, 128mb
> and 256mb matter that much for todays games? Do games really need more
then
> 64mb video memory and if so what benefits are there??
>
>

Darthy
October 31st 03, 12:00 PM
On Fri, 31 Oct 2003 00:31:15 GMT, "DaveW" > wrote:

>The latest games such as Halo, Doom3, Half Life 2, etc. have large textures
>that need lots of video memory. They also require DX9 compatible cards to
>be seen as intended, and your older card is not DX9 compatible.

Halo - Side by side comparison between a GF4 and GF5... no real
visable differences were noticed.

Half Life 2 tech Demo - Marginal visual differences - GF5 looked a bit
"too" shiny (ie: fake) - bit shadow effects looked a bit better.


--
Remember when real men used Real computers!?
When 512K of video RAM was a lot!

Death to Palladium & WPA!!